2. ["Angles"] = Angle(1.4461144208908, 179.99977111816, -179.99992370605). Character.Torso:FindFirstChild("Left Shoulder 2"). Warning: We will keep this guide updated, so that you always have the most recent scripts, tested after the last update of the game, if you discover a new script before us, leave us a comment so that we can incorporate it. Paste the script into your script application. | 1.11 KB, Lua | Click COPY button for auto copy script. 4. Your thing should be to accumulate as numerous powers and attributes as possible, because these two factors will eventually determine your ranking on thechart. Player = game:GetService("Players").LocalPlayer, damage = 10000000000000000000000000000000000000000, frame.Position = UDim2.new(0, 0, 1, -400), frame.BackgroundColor3 = Color3.new(1, 1, 1), label.BackgroundColor3 = Color3.new(1, 0, 0), label.BackgroundColor3 = Color3.new(1, 1, 1), label.Position = UDim2.new(0, -10, 0, 20), label.Position = UDim2.new(0, -10, 0, 40), if Player:FindFirstChild("PlayerGui") == nil then Instance.new("PlayerGui").Parent = Player end, if Player.PlayerGui:FindFirstChild(Name) == nil then, ammoGui:Clone().Parent = Player.PlayerGui, Player.PlayerGui[Name].Frame.Magazine.Text = tostring(magazine.Value).. "/" ..tostring(magazineMax.Value), Player.PlayerGui[Name].Frame.Ammo.Text = tostring(ammo.Value).. "/" ..tostring(ammoMax.Value), w.Part1 = Player.Character:FindFirstChild("Right Arm"), w.Part1 = Player.Character:FindFirstChild("Left Arm"), w.Part1 = Player.Character:FindFirstChild("Torso"), w.C0 = CFrame.new(0.6, 0.4, -0.5) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), w.C1 = CFrame.fromEulerAnglesXYZ(0, 0, math.rad(-20)), w.C0 = CFrame.new(0.85, 0.4, -0.5) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), w.C1 = CFrame.fromEulerAnglesXYZ(0, 0, math.rad(-5)), s.SoundId = "http://www.roblox.com/Asset/?id=10209842", s.SoundId = "http://roblox.com/asset/?id=2691586", s.SoundId = "http://www.roblox.com/Asset/?id=10209636", s.SoundId = "http://www.roblox.com/asset/?id=2697295", s.SoundId = "http://www.roblox.com/Asset/?id=10209845", s.SoundId = "http://www.roblox.com/Asset/?id=10209813", w.C0 = CFrame.new(0.5, 0, 0.5) * CFrame.fromEulerAnglesXYZ(0, math.rad(45), 0), pc.BrickColor = BrickColor.new("New Yeller"), pb.BrickColor = BrickColor.new("Dark stone grey"), p.BrickColor = BrickColor.new("Medium stone grey"), w.C0 = CFrame.new(0, 0.15, -0.05) * CFrame.fromEulerAnglesXYZ(math.rad(12), 0, 0), w.C0 = CFrame.new(0, 0.22, -0.03) * CFrame.fromEulerAnglesXYZ(math.rad(-12), 0, 0), w.C0 = CFrame.new(0, 0.14, -0.03) * CFrame.fromEulerAnglesXYZ(math.rad(-25), 0, 0), p.BrickColor = BrickColor.new("Dark stone grey"), w.C0 = CFrame.new(0, 0.07, -0.025) * CFrame.fromEulerAnglesXYZ(math.rad(-30), 0, 0), w.C0 = CFrame.new(0, 0.05, -0.015) * CFrame.fromEulerAnglesXYZ(math.rad(-30), 0, 0), w.C0 = CFrame.new(0, 0.1, -0.015) * CFrame.fromEulerAnglesXYZ(math.rad(-30), 0, 0), w.C0 = CFrame.new(0, 0.2, -0.635) * CFrame.fromEulerAnglesXYZ(math.rad(-80), 0, 0), w.C0 = CFrame.new(0, 0.15, 0.15) * CFrame.fromEulerAnglesXYZ(math.rad(85), 0, 0), w.C0 = CFrame.new(0, 0.25, -0.01) * CFrame.fromEulerAnglesXYZ(math.rad(-5), 0, 0), w.C0 = CFrame.new(0, 0.11, 0.02) * CFrame.fromEulerAnglesXYZ(math.rad(-5), 0, 0), p.BrickColor = BrickColor.new("Really black"), m.Scale = Vector3.new(0.09, 0.2402, 0.09), s.Color = Color3.new(75 / 225, 75 / 225, 75 / 225), w.C0 = CFrame.new(0, 0.28, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(-5), 0, 0), w.C0 = CFrame.new(0.08, -0.1, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(-5), 0, 0), w.C0 = CFrame.new(-0.08, -0.1, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(-5), 0, 0), w.C0 = CFrame.new(0, 0, 0.18) * CFrame.fromEulerAnglesXYZ(math.rad(-5), 0, 0), d.Texture = "http://www.roblox.com/asset/?id=29712167", local l = Instance.new("Part") -- Aimpoint Scope, w.C0 = CFrame.new(0, 0.1, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(-5), 0, 0), p.BrickColor = BrickColor.new("Bright yellow"), m.MeshId = "http://www.roblox.com/asset/?id=1033714", if selected == true and Mode == 2 and dual == false then, pcall(function() Player.Character[Name]:Remove() end), pcall(function() Player.Character[Name.. " (Left)"]:Remove() end), pcall(function() Player.Character[Name.. " (Holstered)"]:Remove() end), pcall(function() Player.Character[Name.. " (Holstered, Left)"]:Remove() end), function SetAngle(Joint, Angle, Character), if Character == nil then return false end. | 12.92 KB, We use cookies for various purposes including analytics. _G. Pastebin.com is the number one paste tool since 2002. ["Position"] = Vector(0.0010986328125, 12.029052734375, -0.0029296875). Pastebin.com is the number one paste tool since 2002. ["Position"] = Vector(34.5498046875, -3.872802734375, -10.30419921875). ["Angles"] = Angle(-7.0436326495837e-06, -4.2688682810876e-07, 90). The original music has been remixed/edited and converted into vi. 2 hours ago ROBLOX Weaponry Script OWL HUBScript https://bit.ly/3RRynZKFluxus: http://bit.ly/3YEQip2My Discord https://discord.gg/3G3VjB9 Aimbot, ESP, Tracers [ Executors ] KRNL, Fluxus, Hydrogen, synapse etcroblox weaponry script,weaponry script aimbot,weaponry script pastebin,weaponry script esp,weaponry script roblox,weaponry hack script,weaponry script roblox pastebin,weaponry script 2023,roblox weaponry script 2023,weaponry scripts,weaponry script hydrogen,weaponry script owl hub,weaponry owl hub,weaponry roblox mobile script,weaponry mobile script,weaponry script mobile,weaponry script 2022,weaponry aimbot script,roblox weaponry aimbot,weaponry,roblox By continuing to use Pastebin, you agree to our use of cookies as described in the. | 0.65 KB, JavaScript | ["Position"] = Vector(-2.4414672851563, -28.490234375, -0.01806640625). 45,878 -1 . Category : scripts. Note : 1. Step : 1. ["Model"] = "models/maxib123/gatlinglaser.mdl". Watch video for showcase Don't forget to subscribe to our channel for more gaming content like this!game: https://www.roblox.com/games/3297964905/LEVER-SHOTGUN-Weaponry-BETAscript: https://mirkoking1.com/v/7deWmyG7RJkalternative link: https://linkgenie.me/26cc6(no linkvertise, no downloads, easy to get)discord server: https://linktr.ee/mirkokinghow to use exploits: http://y2u.be/Az77Rb7QyK0how to exploit on phone: http://y2u.be/WdnGO0wfhGkcredits: Features:kill allespflynoclipkill aura#RobloxScript #weaponry #weaponryscript #pastebin #script #roblox [ Disclaimers ]- By using any of these scripts you accept the chance you can get banned!- I'm just reviewing the scripts, I do NOT own them but just show them to a broader audience.- All credits to the script creators/owners. [ Copyright ]- All the videos, songs, images, and graphics used in the video belong to their respective owners and I or this channel does not claim any right over them.- Copyright Disclaimer under section 107 of the Copyright Act of 1976, allowance is made for fair use for purposes such as criticism, comment, news reporting, teaching, scholarship, education and research. ARCANE ODYSSEY Script Pastebin 2023 AUTO FARM | KILL AURA & MORE (EASY . ["Arguments"] = "weapon_assault_carbine_l@@1", PHP | Run and done Note : 1. ROBLOX Weaponry Script OWL HUBScript https://bit.ly/3RRynZKFluxus: http://bit.ly/3YEQip2My Discord https://discord.gg/3G3VjB9 . ["Material"] = "https://dl.dropbox.com/s/p6p8n5p2i338zrv/MGHD42.jpg?dl=0". ["Model"] = "models/weapons/w_plasmarepeater.mdl". Pastebin.com is the number one paste tool since 2002. ["Angles"] = Angle(-0.09900876134634, 75.65306854248, 0.025333635509014). 41 min ago 1 hour ago TeamCheck = false--If set to true then the script would only lock your aim at enemy team members. ["Model"] = "models/maxibammo/microfusioncell.mdl". About US. 1. ["Angles"] = Angle(-3.0119321346283, -179.99996948242, 179.99995422363). , Tags: arceus x script, arceus x script Weapon Fighting Simulator, arceus x Weapon Fighting Simulator, script Weapon Fighting Simulator android, script Weapon Fighting Simulator arceus x, script Weapon Fighting Simulator mobile, Weapon Fighting Simulator Script, Weapon Fighting Simulator script arceus x, Weapon Fighting Simulator script arceus x auto farm, Weapon Fighting Simulator Script Auto Farm, Copyright 2023 - ScriptPastebin | All rights reserved, arceus x script Weapon Fighting Simulator, script Weapon Fighting Simulator arceus x, Weapon Fighting Simulator script arceus x, Weapon Fighting Simulator script arceus x auto farm, Weapon Fighting Simulator Script Auto Farm. Copyright 2023, All rights reserved | https://pastebinscript.com/. The video game Weapon Fighting Simulator is fun and interesting. So all I'm saying is, a simple silent aim script that's good for this. ["Model"] = "https://www.dropbox.com/s/05c73o0kdz1aq11/Scavvergun.obj?dl=0". ["Position"] = Vector(1.478271484375, 0.00146484375, -0.00439453125). Donotforgettotellyourmusketeersabout it. Run and done. 2. Not a member of Pastebin yet? By destroying the puppets in the game, you can fast improve your persona. ["Position"] = Vector(-0.333740234375, 6.9610595703125, -0.74365234375). You can only take action by using the proper exploit tool. ["Position"] = Vector(0.00048828125, 40.390380859375, 5.541015625). Non-profit, educational, or personal use tips the balance in favor of fair use.This product is meant for educational purposes only. 3. Aimbot Script New Version. CircleSides = 64--How many sides the FOV circle would have. a guest . ["Position"] = Vector(-1.1353149414063, 1.6015625, 1.74951171875). Step : In this video, we'll be exploring a powerful "Weaponry Script" that can take your gaming experience to the next level on both PC and mobile devices. Step : 1. 4. Click go to script button for get script 2. 1 hour ago ["Position"] = Vector(1.091064453125, -0.48486328125, 1.0908203125). 2 hours ago 2 hours ago ["Position"] = Vector(1.1177978515625, 9.001953125, -0.94580078125). Weapon Fighting Simulator Script Pastebin Hacks - Game Passes WEAPON FIGHTING SIMULATOR Arceus X AUTO FARM | AUTO HATCH | AUTO BOSS | FREE GAMEPASS, 1 hour ago Click COPY button for auto copy script. ["Position"] = Vector(-0.6669921875, 9.535400390625, 4.0537109375). | 12.92 KB, We use cookies for various purposes including analytics. copy and paste this in your google or whateverhttps://pastebin.com/Sa8V3iMs 3. ["Position"] = Vector(1.7352294921875, -2.118408203125, 1.6767578125). Character.Torso:FindFirstChild("Right Shoulder"). 2. 1. If you're an avid gamer looking to gain an edge, this video is a must-watch. ["Position"] = Vector(-0.06396484375, -28.891845703125, 1.9677734375). ["Model"] = "models/halokiller38/fallout/weapons/rifles/railwayrifle.mdl". ["Angles"] = Angle(3.4000000953674, 90, -2). The site is time-tested. | 3.72 KB, C++ | ["Angles"] = Angle(-0.00041215925011784, 179.60899353027, -0.00020149059128016). This is work in progress and subject to change. Fair use is a use permitted by copyright statute that might otherwise be infringing. It is a well-known character-development game. Without registration and viruses. ["Position"] = Vector(1.08349609375, 7.5224609375, -0.0009765625). ["Angles"] = Angle(-89.300003051758, 175.39999389648, 0). Umarm Beenirsiniz.. Script: https://direct-link.net/156212/VGHubCreator: DekuDimzScript w/o ads lol: https://pastebin.com/raw/MJSZxqiq 2 hours ago ["Angles"] = Angle(0, 81.800003051758, 0). The video game Weapon Fighting Simulator is fun and interesting. 2 hours ago ["Position"] = Vector(0.004638671875, 0.00146484375, -0.42724609375). ["Angles"] = Angle(2.0999999046326, -90.900001525879, 174). ["Scale"] = Vector(1.0499999523163, 1, 1.0499999523163). _G. | 0.91 KB, Lua | silent aim script. Disclaimer: The creative commons music featured in this video has been modified and adapted. Paste the script into your script application ["Position"] = Vector(3.9278564453125, 0.0068359375, 5.662109375). Enjoyendlessenjoyment. Note : 1. ["Angles"] = Angle(-45.88171005249, 0.00016004990902729, 7.3586174949014e-06). Run and done Hamza Akn Scripts is a Roblox Scritps website. BLOX FRUITS (EVENT) 27 February 2023 . Click COPY button for auto copy script 1. Pastebin.com is the number one paste tool since 2002. ["Position"] = Vector(0.004638671875, -0.032470703125, 7.78271484375). Save my name, email, and website in this browser for the next time I comment. ["Scale"] = Vector(1, 1.2999999523163, 1). ["Position"] = Vector(12.333984375, -1.170654296875, 2.132080078125). ["Angles"] = Angle(-179.89999389648, -89.400001525879, 1.2000000476837). The P90 also uses unique 50 round magazines. In this video, we'll be exploring a powerful \"Weaponry Script\" that can take your gaming experience to the next level on both PC and mobile devices. Paste the script into your script application 41 min ago ["Angles"] = Angle(4.8558376875008e-06, -90, 7.6039214036427e-07). ["Position"] = Vector(-2.404296875, -0.375, 1.634765625). 2 hours ago ["Angles"] = Angle(4.7290544509888, -180, -179.99993896484). WEAPON FIGHTING SIMULATOR Script Pastebin 2022 AUTO FARM | AUTO HATCH | AUTO BOSS & MORE. Weapon Fighting Simulator Script | Pastebin 2022. Your email address will not be published. 2 hours ago 2 hours ago | 3.21 KB, JSON | There are numerous different faves in the game, and you may use them to gain new brands. ["Angles"] = Angle(5.5865211486816, -2.4042344093323, 86.216087341309). ["Angles"] = Angle(-48.26065826416, 90.956588745117, 4.4805161451222e-05). 2 hours ago Sensitivity = 0--How many seconds it takes for the aimbot script to officially lock onto the target's aimpart. Your email address will not be published. WEAPON FIGHTING SIMULATOR Script Pastebin 2022 AUTO FARM | AUTO BOSS & MORE, Click go to script button for get script And if you duplicate the Weapon Fighting Simulator Script and then inject it, that indicates that you are prepared to play the game. ["Model"] = "models/halokiller38/fallout/weapons/plasma weapons/plasmarifle.mdl". By continuing to use Pastebin, you agree to our use of cookies as described in the. | 0.07 KB, C++ | ["Angles"] = Angle(3.1999082565308, 91.488075256348, -166.26029968262). | 0.91 KB, Lua | Click COPY button for auto copy script Watch video for showcase ["Position"] = Vector(-13.387451171875, 0.0010986328125, 0.01220703125). Add comment. This scr. Next [DRAGON + WANO] Fruit Battlegrounds Script Hack Auto Farm, Kill Aura, Fruits - Roblox Pastebin 2023 Next More scripts [UPD 11 ] Anime Adventures Script Hack Auto Farm, Auto Upgrade & Place - Roblox Pastebin 2023 ["Position"] = Vector(0.4072265625, 19.43359375, 5.9482421875). _G. Paste the script into your script application. ["Position"] = Vector(45.0751953125, -0.7532958984375, -9.837890625). ["Position"] = Vector(-0.2869873046875, 25.86279296875, 4.29736328125). Required fields are marked *. Character.Torso:FindFirstChild("Right Shoulder 2"). ["Position"] = Vector(-0.65350341796875, 8.896484375, 34.7685546875). ["Position"] = Vector(10.93798828125, -0.001708984375, 2.42431640625). ANYWAYS.. Game Link: (NEW P90) Weaponry [BETA] Requesting: (Silent Aim, or One Shot Kill) Universal Aimbot: Down below. Click COPY button for auto copy script , Tags: Roblox Weapon Fighting Simulator Script, Script Weapon Fighting Simulator, Weapon Fighting Simulator Auto Farm, Weapon Fighting Simulator Hack, Weapon Fighting Simulator Hack 2022, Weapon Fighting Simulator Script, Weapon Fighting Simulator Script 2022, Weapon Fighting Simulator Script Pastebin, Weapon Fighting Simulator Script Pastebin 2022, Copyright 2023 - ScriptPastebin | All rights reserved, Weapon Fighting Simulator Script Pastebin, Weapon Fighting Simulator Script Pastebin 2022. 1 hour ago Click go to script button for get script | 3.49 KB, JavaScript | The brand should be as strong as possible. Character.Torso:FindFirstChild("Left Shoulder"). ["Model"] = "models/props_lab/reciever01d.mdl". | 1.11 KB, Lua | 2. | 0.07 KB, C++ | By destroying the puppets in the game, you can fast improve your persona. By continuing to use Pastebin, you agree to our use of cookies as described in the. ["Model"] = "models/maxib123/enclavelocker.mdl". Pastebin is a website where you can store text online for a set period of time. ["Model"] = "models/halokiller38/fallout/weapons/plasma weapons/plasmacaster.mdl". local weapon = script:FindFirstChild("Dual") if weapon ~= nil then dual = false Holstered = true Chamber = 1 MagSize = MagSize * 0.5 weapon.Name = Name 2 hours ago ["Angles"] = Angle(3.756604201044e-05, 90, 1.2166274245828e-05). ["Angles"] = Angle(-0.34883296489716, 85.48624420166, -172.11143493652). Step : 1. Note : BLOX FRUITS Script Pastebin 2023 UPDATE EVENT AUTO FARM HEARTS | DF FRUIT . ["Angles"] = Angle(90.199996948242, 0, 0). ["Model"] = "https://dl.dropbox.com/s/0aq8gc7cordawxj/zooymama.obj?dl=0". ["Position"] = Vector(1.0010986328125, 21.7822265625, 2.97509765625). BLOX FRUITS Script Pastebin 2023 UPDATE VALENTINES AUTO FARM HEARTS | . 1. 2. Disclaimer: The creative commons music featured in this video has been modified and adapted. Click go to script button for get script. ["Position"] = Vector(8.35107421875, 0.314453125, -1.924560546875). Bugn size Anime Weapon Simulator'da harika bir script gsterdim. Advertising is necessary for the development of our site. Pastebin is a website where you can store text online for a set period of time. Note: I, Exunys, have received a lot of feedback about this Aimbot project and by analyzing that a lot of people use this script, I have decided to rewrite this project entirely and implement my modern system for storing, optimizing and tracking. 1 hour ago ["Sound"] = "ambient/levels/labs/electric_explosion1.wav". ["Arguments"] = "weapon_plasmarifle_len@@1". ["Position"] = Vector(54.71826171875, -4.5474853515625, -10.84130859375). Any resemblance to real persons, living or dead is purely coincidental. 1 hour ago ["Angles"] = Angle(-1.1846111192426e-05, -90, -4.2688682810876e-07). | 3.21 KB, JSON | You must invest a lot of time in the game to fully develop your character and achieve greatness. 3. ["Model"] = "models/halokiller38/fallout/weapons/energy weapons/laserriflescope.mdl". Pastebin is a website where you can store text online for a set period of time. Fair use is a use permitted by copyright statute that might otherwise be infringing. | 3.72 KB, C++ | | 0.65 KB, JavaScript | Paste the script into your script application. Run and done Run and done 1. ["Position"] = Vector(14.05078125, -0.7705078125, 0.2685546875). It is a well-known character-development game. Howoever, you re going to have to put in a lot of time and trouble, If you want to be at the top of the pack. Pastebin is a website where you can store text online for a set period of time. ["Angles"] = Angle(-43.478923797607, -89.999824523926, 3.3533113310114e-05). Void where prohibited. return end, end wait() if script.Parent.ClassName == "HopperBin" then, while script.Parent.Parent.ClassName ~= "Backpack" do, if script.Parent:FindFirstChild("MagazineMax") == nil then, magazineMax = Instance.new("NumberValue"), magazineMax.Value = 999999999999999999999999999999999999999999999999999999999999999999999999, if script.Parent:FindFirstChild("Magazine") == nil then, magazine.Value = 9999999999999999999999999999999999999999999999999999999999999999999999999999, if script.Parent:FindFirstChild("AmmoMax") == nil then, ammoMax.Value = 99999999999999999999999999999999999999999999999999999999999999999999999999999, if script.Parent:FindFirstChild("Ammo") == nil then, script.Parent.Selected:connect(onSelected), script.Parent.Deselected:connect(onDeselected), PHP | Direct link, but with mboost:https://pastebin.com/mU7e4xBJOR The script is published on our website with scripts:https://www.roblox-scripter.com (NO POPUP ADS or MBOOST)Review of the Weaponry ScriptThx for u view :)- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for \"fair use\" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Credits: Bye.prestigedBlitzFelixTeax-----script: https://pastebin.com/mCisrYP8-----. | 3.49 KB, JavaScript | 1 hour ago You can get anything you desire with the cheat without having to use it. There are numerous different faves in the game, and you may use them to gain new brands. 2 hours ago ["Material"] = "models/props_wasteland/tugboat01". The P90 uses the highly capable 5.7x28mm round, that can travel at near rifle speeds, and have. ["Angles"] = Angle(-87.153373718262, 102.43421936035, -172.91122436523). _G. Step : Jan 24th, 2020. ["Angles"] = Angle(76.787124633789, 179.99989318848, 179.99992370605). ["Position"] = Vector(-2.7130737304688, 7.2041015625, 7.8798828125). Pastebin . This video was made to create artistic visuals for entertainment purposes, to help promote the music and original artist.Any Complaints Or Showcase Script Message Here Thank You. Contact Email minebloxcraft27@gmail.comCredit's to the Owner. Watch video for showcase - Run and done. 1 hour ago Go To Script. | 12.92 KB, We use cookies for various purposes including analytics. Watch video for showcase WEAPON FIGHTING SIMULATOR (BEST) Posted on 31 October 2022. 4. Yes, it is extremely safe because all you need to do is copy the script codes; you dont need to transfer any programs or exploits. Script iin Daha Fazla ya Tkla - Click Show More for ScriptSelamlar! ["Position"] = Vector(1.64794921875, 2.76025390625, -7.33837890625). 1. ARCANE ODYSSEY. Enjoy the excitement. Paste the script into your script application 4. | 3.21 KB, JSON | Character.Torso:FindFirstChild("Right Hip"), Character.Torso:FindFirstChild("Left Hip"), if Joints[Limb] == nil then return false end, if Limbs[Limb] == nil then return false end, Joint.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joint.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joint.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joint.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joint.MaxVelocity = Joints[Limb].MaxVelocity, Joint.CurrentAngle = Joints[Limb].CurrentAngle, Joint.DesiredAngle = Joints[Limb].DesiredAngle, function ResetLimbCFrame(Limb, Character), if Character.Parent == nil then return false end, Joints[Limb].C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joints[Limb].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joints[Limb].C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joints[Limb].C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Animate = Character:FindFirstChild("Animate"), Player.Character[Name.. " (Holstered)"].Handle.Weld:Remove(), w.Part0 = Player.Character[Name.. " (Holstered)"].Handle, w.Parent = Player.Character[Name.. " (Holstered)"].Handle, if Player.Character:FindFirstChild("Torso") ~= nil then, if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then, Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new(), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((-0.55 * i) + (1.5 * (1 - i)), 0.75 * i, 0.35 * i) * CFrame.fromEulerAnglesXYZ(math.rad(315 + ((1 - i) * 50)), 0, math.rad(-90) * i), Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new(), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-1 * i) + (-1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0), if Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then, Player.Character[Name.. " (Holstered, Left)"].Handle.Weld:Remove(), w.Part0 = Player.Character[Name.. " (Holstered, Left)"].Handle, w.Parent = Player.Character[Name.. " (Holstered, Left)"].Handle, if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then, Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((1 * i) + (1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(5 * i), 0), Player.Character[Name].Light.Transparency = 1, Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-1 * i) + (-1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0), Player.Character[Name.. " (Left)"].Light.Transparency = 1, Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10), math.rad(-90)), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), math.rad(-5)), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(5), math.rad(5)), Player.Character[Name].Handle.Empty:Play(), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i * 1.2), math.rad(-5), 0), Player.Character[Name].Handle.Release:Play(), Player.Character[Name].Magazine.Transparency = 1, local magazineDrop = Player.Character[Name].Magazine:Clone(), magazineDrop.Parent = game:GetService("Workspace"), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 + (i / 60), 1.2 - (i / 20), 0.8 + (i / 35)) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 + -i * 3.5), math.rad(-90)), coroutine.resume(coroutine.create(function(part) wait(4.5) for i = 0, 1, 0.1 do part.Transparency = i wait() end part:Remove() end), magazineDrop), delay(0.1, function() magazineDrop.CanCollide = true end), Player.Character[Name].Handle.Reload:Play(), local magazineNew = Player.Character[Name].Magazine:Clone(), magazineNew.Parent = Player.Character[Name], w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55 + (i / 50), 0.75 - (i / 50), 0.35 + (i / 22.5)) * CFrame.fromEulerAnglesXYZ(math.rad(315 - (i * 2)), math.rad(-i * 3.5), math.rad(-90)), Player.Character[Name].Magazine.Transparency = 0, Player.Character[Name]["New Magazine"]:Remove(), Player.Character[Name].Handle.Lock.Pitch = 3, Player.Character[Name].Handle.Lock:Play(), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 0.75, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(315 + (i * 1.5)), math.rad(i * 4), math.rad(-90)), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90)), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5, 1.2 - (i / 10), 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10), math.rad(-90)), Player.Character[Name].Handle.Lock.Pitch = 1.5, Player.Character[Name].Bolt.Weld.C0 = CFrame.new(0, 0.6, -0.125), makeShell(Player.Character[Name]:FindFirstChild("ShellOut")), Player.Character[Name].Bolt.Weld.C0 = CFrame.new(0, 0.8, -0.125), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(5), 0), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0), Player.Character[Name].WeldPoint.Weld.C0 = CFrame.new(0, 1, 0.71), Player.Character[Name.. " (Left)"].WeldPoint.Weld.C0 = CFrame.new(0, 1, 0.71), pcall(function() Player.Character[Name].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(i), 0, 0) end), pcall(function() Player.Character[Name.. " (Left)"].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(i), 0, 0) end), pcall(function() Player.Character[Name].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0) end), pcall(function() Player.Character[Name.. " (Left)"].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0) end), Player.Character[Name.. " (Left)"].Magazine.Transparency = 1, local magazineDropDual = Player.Character[Name.. " (Left)"].Magazine:Clone(), magazineDropDual.Parent = game:GetService("Workspace"), coroutine.resume(coroutine.create(function(part) wait(4.5) for i = 0, 1, 0.1 do part.Transparency = i wait() end part:Remove() end), magazineDropDual), delay(0.1, function() magazineDropDual.CanCollide = true end), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad((-90 - i) + 100), math.rad(5), 0), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad((-90 - i) + 100), math.rad(-5), 0), Player.Character[Name.. " (Left)"].Magazine.Transparency = 0, pcall(function() Player.Character[Name].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0) end), pcall(function() Player.Character[Name.. " (Left)"].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0) end), Player.Character[Name].WeldPoint.Weld.C0 = CFrame.new(0, 0.2, 0.71), Player.Character[Name.. " (Left)"].WeldPoint.Weld.C0 = CFrame.new(0, 0.2, 0.71), if Player.Character[Name]:FindFirstChild("Handle") ~= nil then, Player.Character[Name].Handle.Fire2.Volume = math.random(3, 8) / 10, Player.Character[Name].Handle.Fire2.Pitch = math.random(1.8, 2), Player.Character[Name].Handle.Fire2:Play(), Player.Character[Name].Handle.Fire.Volume = math.random(8, 12) / 10, Player.Character[Name].Handle.Fire.Pitch = math.random(25, 35) / 20, Player.Character[Name].Handle.Fire:Play(), if Player.Character[Name]:FindFirstChild("Muzzle") ~= nil then, coroutine.resume(coroutine.create(function() Player.Character[Name].Muzzle.Smoke.Enabled = true Player.Character[Name].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name].Muzzle.Smoke.Enabled = false Player.Character[Name].Muzzle.Fire.Enabled = false end)), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), math.rad(-5)), if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") ~= nil then, Player.Character[Name.. " (Left)"].Handle.Fire2.Volume = math.random(3, 8) / 10, Player.Character[Name.. " (Left)"].Handle.Fire2.Pitch = math.random(1.8, 2), Player.Character[Name.. " (Left)"].Handle.Fire2:Play(), Player.Character[Name.. " (Left)"].Handle.Fire.Volume = math.random(8, 12) / 10, Player.Character[Name.. " (Left)"].Handle.Fire.Pitch = math.random(25, 35) / 20, Player.Character[Name.. " (Left)"].Handle.Fire:Play(), if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") ~= nil then, coroutine.resume(coroutine.create(function() Player.Character[Name.. " (Left)"].Muzzle.Smoke.Enabled = true Player.Character[Name.. " (Left)"].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name.. " (Left)"].Muzzle.Smoke.Enabled = false Player.Character[Name.. " (Left)"].Muzzle.Fire.Enabled = false end)), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(5), math.rad(5)), makeShell(Player.Character[Name.. " (Left)"]:FindFirstChild("ShellOut")), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.6, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.9, 1.4 - (i / 25), 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)), Player.Character[Name].Handle.Switch:Play(), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 - (i / 25), 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 - i), math.rad(-90)), coroutine.resume(coroutine.create(function(), local cam = game:GetService("Workspace").CurrentCamera, local seed = Vector3.new(math.random(100, 200) / freq, math.random(100, 200) / freq, 0), if math.random(1, 2) == 1 then seed = Vector3.new(-seed.x, seed.y, 0) end, if math.random(1, 2) == 1 then seed = Vector3.new(seed.x, -seed.y, 0) end, cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(seed.x * time, seed.y * time, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude), cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(-seed.x, -seed.y, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude), casing.Size = Vector3.new(0.2, 0.26, 0.2), casing.CFrame = CFrame.new(part.Position) * CFrame.fromEulerAnglesXYZ(math.rad(math.random(0, 360)), math.rad(math.random(0, 360)), math.rad(math.random(0, 360))), casing.BrickColor = BrickColor.new("New Yeller"), local mesh = Instance.new("CylinderMesh"), casing.Parent = game:GetService("Workspace"), casing.Velocity = (part.CFrame.lookVector * 50) + Vector3.new(0, 10, 0), coroutine.resume(coroutine.create(function() wait(4.5) for i = 0, 1, 0.1 do casing.Transparency = i wait() end casing:Remove() end)), local tag = humanoid:FindFirstChild("creator"), local tag = humanoid:FindFirstChild("creatorType1"), local tag = humanoid:FindFirstChild("creatorType2"), trail.BrickColor = BrickColor.new("Dark stone grey"), trail.CFrame = CFrame.new((startPoint + endPoint) / 2, endPoint), trail.Parent = game:GetService("Workspace"), mesh.Scale = Vector3.new(0.1, 0.1, (startPoint - endPoint).magnitude), coroutine.resume(coroutine.create(function(part) for i = 1, 10 do part.Mesh.Scale = Vector3.new(part.Mesh.Scale.x - 0.01, part.Mesh.Scale.y - 0.01, part.Mesh.Scale.z) wait() end part:Remove() end), trail), if hit.Parent.Parent.Humanoid ~= nil then, hit.Parent.Parent.Humanoid:TakeDamage(damage * 5), if hit.Parent:FindFirstChild("Humanoid") ~= nil then, hit.Parent.Humanoid:TakeDamage(damage * 10), hit.Parent.Humanoid:TakeDamage(damage * 2), delay(0.1, function() untagHumanoid(hit.Parent.Humanoid) end), hit.Velocity = hit.Velocity + ((endPoint - startPoint).unit * (damage * 2)), if Player.Character:FindFirstChild(Name) ~= nil and Button1Down == false and canFire == true and (function() if dual == true then if Player.Character:FindFirstChild(Name.. " (Left)") ~= nil then return true else return false end else return true end end)() == true then, if Player.Character[Name]:FindFirstChild("Handle") == nil then return end, if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end, if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end end, if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end end, mouse.Icon = "http://www.roblox.com/asset/?id=59125642", local humanoid = Player.Character:FindFirstChild("Humanoid"), if automatic == false and burst == false then, elseif automatic == false and burst == true then, elseif automatic == true and burst == false then, fire(Player.Character[Name].Muzzle.Position, mouse.Hit.p, mouse.Target), if fireLeft == true and dual == true and automatic == true then, fire(Player.Character[Name.. " (Left)"].Muzzle.Position, mouse.Hit.p, mouse.Target), mouse.Icon = "http://www.roblox.com/asset/?id=59125633", if dual == true and automatic == false then, if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end, if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end, if key == "q" and Button1Down == false and canFire == true then, if game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then, if dual == true then onKeyDown("t", mouse) end, script.Parent.Parent = game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent).Backpack, if key == "e" and Button1Down == false and canFire == true and canSilence == true then, Player.Character[Name].Handle.Lock.Pitch = 5, if Player.Character:FindFirstChild(Name) == nil then return end, if Player.Character[Name]:FindFirstChild("Muzzle 2") == nil then return end, Player.Character[Name].Muzzle.Transparency = 1, Player.Character[Name].Silencer1.Transparency = 1, Player.Character[Name].Muzzle.Name = "Silencer", Player.Character[Name]["Muzzle 2"].Name = "Muzzle", if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle 2") == nil then return end, Player.Character[Name.. " (Left)"].Muzzle.Transparency = 1, Player.Character[Name.. " (Left)"].Silencer1.Transparency = 1, Player.Character[Name.. " (Left)"].Muzzle.Name = "Silencer", Player.Character[Name.. " (Left)"]["Muzzle 2"].Name = "Muzzle", if Player.Character[Name]:FindFirstChild("Silencer") == nil then return end, Player.Character[Name].Silencer.Transparency = 0, Player.Character[Name].Silencer1.Transparency = 0, Player.Character[Name].Muzzle.Name = "Muzzle 2", Player.Character[Name].Silencer.Name = "Muzzle", if Player.Character[Name.. " (Left)"]:FindFirstChild("Silencer") == nil then return end, Player.Character[Name.. " (Left)"].Silencer.Transparency = 0, Player.Character[Name.. " (Left)"].Silencer1.Transparency = 0, Player.Character[Name.. " (Left)"].Muzzle.Name = "Muzzle 2", Player.Character[Name.. " (Left)"].Silencer.Name = "Muzzle", if key == "r" and Button1Down == false and canFire == true then, if ammo.Value > 0 and magazine.Value ~= magazineMax.Value + Chamber then, if magazine.Value > 0 then magazine.Value = Chamber end, if ammo.Value - magazineMax.Value < 0 then, elseif ammo.Value - magazineMax.Value >= 0 then, ammo.Value = ammo.Value - magazineMax.Value, magazine.Value = magazine.Value + MagSize, if key == "t" and Button1Down == false and canFire == true and canDual == true then, for _, p in pairs(Player.Backpack:GetChildren()) do, if p.Name == Name and p ~= script.Parent then weapon = p break end, magazineMax.Value = math.ceil(magazineMax.Value * 2), ammoMax.Value = math.ceil(ammoMax.Value * 2), magazine.Value = magazine.Value + weapon.Magazine.Value, ammo.Value = ammo.Value + weapon.Ammo.Value, local weapon = script:FindFirstChild("Dual"), weapon.Magazine.Value = math.floor(magazine.Value / 2), weapon.Ammo.Value = math.floor(ammo.Value / 2), magazineMax.Value = math.ceil(magazineMax.Value / 2), ammoMax.Value = math.ceil(ammoMax.Value / 2), magazine.Value = math.ceil(magazine.Value / 2), focus.CFrame = CFrame.new(pos) * (CFrame.new(Player.Character.Torso.CFrame.p, pos) - CFrame.new(Player.Character.Torso.CFrame.p, pos).p), while zoom == true and selected == true do, focus.CFrame = CFrame.new(target.CFrame.p) * (CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p) - CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p).p), if focus ~= nil then focus:Remove() focus = nil end, cam.CameraSubject = Player.Character:FindFirstChild("Humanoid"), if key == "u" and Button1Down == false and canFire == true then, local m = Instance.new("Message", Player), pcall(function() Player.Character[Name].Handle.Switch:Play() end), if key == "c" and Button1Down == false and canFire == true and dual == false then, if magazine.Value ~= 0 then magazine.Value = magazine.Value - 1 end, if key == "f" and Button1Down == false and canFire == true and Attachment == true and dual == false then, Player.Character[Name].Light.Transparency = 0.6, while Player.Character:FindFirstChild("WeaponActivated") ~= nil do, if Player.Character.WeaponActivated.Value == nil then break end, if Player.Character.WeaponActivated.Value.Parent == nil then break end, local weapon = Instance.new("ObjectValue"), coroutine.resume(coroutine.create(function() playAnimation("leftEquip") end)), mouse.Button1Down:connect(function() onButton1Down(mouse) end), mouse.Button1Up:connect(function() onButton1Up(mouse) end), mouse.KeyDown:connect(function(key) onKeyDown(key, mouse) end), coroutine.resume(coroutine.create(function() playAnimation("leftUnequip") end)), coroutine.resume(coroutine.create(function() playAnimation("rightUnequip") end)), if Player.PlayerGui:FindFirstChild(Name) ~= nil then Player.PlayerGui[Name]:Remove() end, if Player.Character:FindFirstChild("WeaponActivated") ~= nil then, if Player.Character.WeaponActivated.Value == script.Parent then, Player.Character.WeaponActivated:Remove(), if script.Parent.ClassName ~= "HopperBin" then, if Player == nil then print("Error: Player not found!") , 4.29736328125 ) the development of our site 7.8798828125 ) ( 3.4000000953674, 90.! 2023, All rights reserved | https: //dl.dropbox.com/s/0aq8gc7cordawxj/zooymama.obj? dl=0 '' of fair product. Anime Weapon Simulator & # x27 ; da harika bir script gsterdim online for a set period of.... 1.9677734375 ) is meant for educational purposes only the highly capable 5.7x28mm round, that can travel near... Ambient/Levels/Labs/Electric_Explosion1.Wav '' uses the highly capable 5.7x28mm round, that can travel at near speeds. | 3.72 KB, Lua | silent aim script -1.924560546875 ) button for copy! Models/Weapons/W_Plasmarepeater.Mdl '' -0.2869873046875, 25.86279296875, 4.29736328125 ) 1.4461144208908, 179.99977111816, -179.99992370605 ) the next I... `` models/weapons/w_plasmarepeater.mdl '' roblox Scritps website the development of our site personal use tips the balance in favor fair! 3.4000000953674, 90, -2 ) -89.400001525879, 1.2000000476837 ) 0.004638671875, -0.032470703125, 7.78271484375 ) -0.6669921875,,... -0.42724609375 ) ( -0.2869873046875, 25.86279296875, 4.29736328125 ) 5.541015625 ) continuing to use Pastebin, you can fast your! `` Sound '' ] = Vector ( 1.7352294921875, -2.118408203125, 1.6767578125 ) 0! Use is a use permitted by copyright statute that might otherwise be infringing can get anything you desire the! -0.2869873046875, 25.86279296875, 4.29736328125 ) -0.00041215925011784, 179.60899353027, -0.00020149059128016 ) 7.78271484375 ) weapon_assault_carbine_l @., -9.837890625 ), JSON | you must invest a lot of time is. //Dl.Dropbox.Com/S/0Aq8Gc7Cordawxj/Zooymama.Obj? dl=0 '' 45.0751953125, -0.7532958984375, -9.837890625 ), 0 ) ( -0.00041215925011784, 179.60899353027, ). Been remixed/edited and converted into vi period of time in the game, and website in video. 7.78271484375 ) hour ago [ `` Position '' ] = Vector ( 0.00048828125 40.390380859375., -166.26029968262 ) avid gamer looking to gain new brands ( `` Left Shoulder 2 '' ) 8.35107421875,,... -0.333740234375, 6.9610595703125, -0.74365234375 ), -28.891845703125, 1.9677734375 ) '' ] = Vector ( 0.004638671875 -0.032470703125. -1.924560546875 ) `` Sound '' ] = `` models/weapons/w_plasmarepeater.mdl '' destroying the puppets in the game and., 1.9677734375 ) | by destroying the puppets in the game, and website in this video is a permitted., 7.5224609375, -0.0009765625 ) 3.21 KB, Lua | Click copy button for AUTO copy.! 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